Honours Project 3 - Week 4

Development is coming on nicely. Simple combat mechanics, player animations and enemy AI have taken shape nicely. The focus for now will be to create the level puzzle. For this level I will be creating a giant meat grinder/blender at the centre of the level for the player to throw enemy bodies into. This will fill the "Blood Tank" and allow players to progress. I will be using simple blockout models to create this and adding particle effects to highten it more. Once this is built, the level blockout will continue around it.

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