Coming back from the summer I have been incredibly inspired to take my level design process up another notch! While I had some strong ideas last year, I was only really finding my feet towards the end of my time so I really wanted to hit the ground running as I came back. One pitch idea that has been posed to us is a "Studio Superfan" project. In essence, finding a studio that inspires you, taking some time to research their design principles and core mentalities, and then creating a project in a way that they would expect you to approach it. Respawn Entertainment is a studio I have admired for a long time. Games like the Titanfall series and the Star Wars Jedi titles have made it clear that they know how to get game-feel absolutely spot on and are always attempting to push their creations as far as they can go. It's also clear from Christopher Dionne's GDC talk in 2018 Designing Unforgettable Titanfall Single Player Levels with Action Blocks that they ar
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