Honours Project 3 - Week 1
For this project I will be taking on something a bit more simple in terms of game mechanics! Players are a knight who has been cursed by an evil sword they picked up after a battle. The curse creates a hunger for the life force of those killed with the sword, making the player character hunger for killing. This is the loose concept that I will spend the next week or so creating a more detailed design document to cover all of the details. A lot of research has been undertaken this week prior to starting and more will be done in the upcoming days!